Swimming segments are where the controls suffer the most. This shift makes leaping difficult to control, and the top-down segments can aggravate the problem with the lack of depth perception-it's sometimes hard to know if Mickey has jumped high enough to clear his jump. Mickey's jumping skills are serviceable, but feel weightless. Of course, with new dimensions comes a change in controls. These gems will open a path to the boss witch herself at the top of the Castle. Accompanied by the ever-present narrator, Mickey navigates these fantastical lands in pursuit of Mizrabel's henchmen and the seven rainbow gems they carry. The levels are whimsical affairs – Mickey travels through exotic locales like haunted forests, undersea ruins, and a world of sugar and candy found within a cup of tea. Some stages even shift to a top-down perspective, allowing Mickey free, unfettered access to all three dimensions of movement.Īlso new in this remake is a hub area where Mickey can roam around, viewing anything he's unlocked and can select levels to journey to, provided he has enough gems to unlock them. Paths weave into the background or curve along cylindrical towers in twisting, circuitous routes that double back on each other at unexpected moments. The linear stages mix up the traditional "go right" design by taking advantage of the new three-dimensional engine. It looks like Sega Studios Australia enjoyed twisting the concept of "side-scrolling", though. Armed only with his plucky attitude, dogged determination and a mean throwing arm, Mickey immediately sets out to rescue the love of his life from Mizrabel's lair, the titular Castle of Illusion.Ĭastle of Illusion takes the 1990 Sega Genesis title and spiffs it up with some voice-acting and sharp graphics, but at its core it remains a side-scrolling, two-dimensional platformer. That evil, no-good hag of a witch Mizrabel is at it again-no longer content with attempting to murder Snow White for being prettier, she's kidnapped Mickey Mouse's main squeeze Minnie in an attempt to steal her youth. WTF Of all the Disney women Mizrabel could go after, she chooses the anthromorphic mouse? I don't even want to know what's about. LOW …Except in the unwieldy underwater segments. I hope you enjoy these compilations, and I'd appreciate your feedback and suggestions for further improvements.HIGH Someone had fun making this game, and it really shows… I also avoid including low-quality systems or home consoles that churned out numerous mediocre games with little to no value in the world of video games. This is especially convenient today since many portable systems use microSD cards, and it spares you from scrolling through an endless list of useless games when collecting complete sets.Īs of now, my compilation covers over 40 systems, and I'm continuously working on updates. However, if it doesn't, there's a straightforward solution: you can download a 100-game package and customize it to your preferences. I genuinely believe that this list will appeal to most gamers. While they are outstanding games, it wouldn't be appropriate for a list to primarily focus on a single saga. It's important to mention that, for instance, in the 100 most famous games for PSX, I didn't want the majority of the list to be comprised of games from the Final Fantasy series. This way, I've crafted a more balanced and diverse version of each collection. I manually created each compilation with the aim of always including the best games from each system and genre. Additionally, for systems like MAME, with over 45,000 games, narrowing it down to just 100 games is almost an impossible task. It's worth noting that in some systems, the number may vary since not all of them have a full hundred games. I'd like to share my compilation of the "TOP 100" games for each gaming console.
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